![]() ![]() ![]() ![]() Since the zombie model is like 10 different models on top of each other in one. I'm trying out mesh deletion on the BSAA soldier because, after I get that simple change out of the way, I plan on modifying the zombie BSAA soldier to extract the red, gasmask-wearing soldier from it. After work I plan on watching some tutorials on 3DS Max. MOD file, so it'd have to be as you say, resizing and hiding it, but I haven't been able to figure out how to do that yet. From what I can tell, just deleting a part of the mesh doesn't work because you can't upload the fact that the mesh is deleted to the. As-is, if a player plays as him, he has two pairs of goggles on and one of the pairs clips through a night vision scope on his helmet. To be REALLY specific, I'm trying to remove parts of the BSAA soldier's mesh. I got it to work fine with 20, or at least everything seems to be fine.
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